QUILL, Step by Step
A listen-along manual.
How to read this book
This book is written to be listened to. Load it into ElevenReader, Voice Dream, or any app that reads to you, and let it play while you sit at your computer with QUILL open. When the book says “try it,” pause the reading, do the thing at your own speed, and press play again when you are ready. Nothing in this book is timed, and nothing breaks if you take a week between chapters.
Each chapter teaches one skill. Not one menu, not one list of shortcuts — one skill, the kind of thing your hands remember after you have done it three times. A chapter starts by telling you what the skill is for, walks you through it slowly, has you do it again a slightly different way, and ends by naming the two or three keystrokes worth keeping. If a chapter ends and you want to stop for the day, stop. The next chapter will assume only that you were awake for the ones before it.
Two promises about the writing. First, this book moves slowly on purpose. If you already know a thing, skip ahead; the chapter titles say plainly what each one covers. Second, this book will not spend your attention telling you how thoughtful QUILL is. You will form your own opinion. The book is here to teach, and everything else is a distraction.
One note on how keys are written. When you hear
“Ctrl+S,” that means hold the Control key and press S, then
let go of both. When a key has three parts, like
Ctrl+Shift+P, hold the first two and press the last. There
is exactly one unusual key in QUILL, and it gets its own chapter much
later, after your hands already trust the ordinary ones.
That is the whole introduction. Let’s open the program.
Chapter 1: Meet the window
Start QUILL. It opens without ceremony — no splash screen, no sound, just a window. If this is the very first time QUILL has run on this computer, a short setup called Personalise QUILL may offer to ask a few questions about how you like to work. You can answer it or dismiss it; either is fine, and you can always run it again later from the Help menu. This book assumes nothing about how you answered.
The window has three parts, stacked top to bottom. At the top is the menu bar: File, Edit, and their relatives. In the middle, filling almost everything, is the editor — the place where text goes. At the bottom is the status bar, a single row of short facts about your document: where the cursor is, how many words there are, and a few more things we will meet properly later.
You are in the editor right now. Prove it: type your own name. There it is.
Now visit the other two parts and come back. Press the Alt key by itself. Focus moves up to the menu bar and lands on File. Press the Right arrow a few times and listen to the menus go by: Edit, View, and onward. Press Escape. You are back in the editor, and your name is still there. The menus never take anything away from you; Escape always walks you home.
The status bar works the same way. Press F6, and focus
moves to the status bar; press F6 again or
Shift+F6 to come back to the editor. You do not need
anything from the status bar yet. Just know that it is a place you can
visit, not just a line that sits there.
Try the round trip once more, all of it: Alt to the menus, Escape
home. F6 to the status bar, back to the editor. Type
another word to prove you are home.
That is the skill. The window has three parts; you can visit any of
them and come home with Escape or F6, and nothing you wrote
goes anywhere while you travel. Keep two keys from this chapter: Alt for
the menus, and Escape for home.
Chapter 2: Type something and keep it
This chapter is the heart of the whole program: make a document, put words in it, and keep those words. Everything else in QUILL is decoration around this.
Press Ctrl+N. That makes a new, empty document. You may
hear the window title change to something like “Untitled.” Untitled
means the words exist only in QUILL’s memory so far — real enough to
edit, not yet a file on your disk.
Type two or three sentences. Anything. What you had for breakfast. The weather. It genuinely does not matter, and nobody will read it.
Now keep it. Press Ctrl+S. Because this document has
never been saved, QUILL asks where to put it and what to call it. This
is the standard Windows save dialog, the same one every program uses.
Type a name you will recognize — “practice” is a fine name — pick a
folder you can find again, like Documents, and press Enter. The title
changes from Untitled to your file’s name. The words are now on your
disk.
Here is the habit that separates relaxed people from worried ones:
press Ctrl+S again right now. Nothing dramatic happens —
the file already has a name, so QUILL just saves it quietly. That quiet
is the point. Ctrl+S costs you half a second, and after the
first save it never asks questions. Press it whenever you pause to
think. You will never wonder whether your last paragraph is safe,
because it always will be.
Now close the document and get it back, because keeping a file is
only useful if you can return to it. Press Ctrl+W. The
document closes. If you had typed anything since your last save, QUILL
would ask whether to save first — it will not let a close throw words
away silently. Now press Ctrl+O, which opens the standard
open dialog. Find your practice file, press Enter, and your sentences
come back.
There is an even faster way back. Open the File menu with Alt, then arrow to Open Recent. QUILL keeps a list of files you have had open lately; your practice file is on it. Most days, the file you want is the one you were working on yesterday, and Open Recent is the shortest road there.
Do the loop once more from the top, without the book: new document
with Ctrl+N, a sentence, save with Ctrl+S and
name it something else, close with Ctrl+W, reopen from Open
Recent. When that loop feels boring, you have it.
Keep three keys: Ctrl+N for new, Ctrl+S for
save — pressed often and without thought — and Ctrl+O for
open. You now know enough to use QUILL for real work. Everything after
this makes the work more comfortable.
Chapter 3: When you are stuck, ask the program
You will forget things from this book. That is normal and expected, and QUILL assumes it. This chapter is about the two keys that answer questions, so that forgetting costs you ten seconds instead of a trip back to a manual.
The first key is F1. F1 answers the
question “what is this thing I am standing on?” It works on nearly
everything — a field in a dialog, a button, the editor itself. Try it
now: press F1 in the editor. A small window opens and
describes where you are and what applies here. Press Escape to close it.
Now open any dialog — the Preferences window, on
Ctrl+Comma, will do — move to any control in it with Tab,
and press F1 again. It tells you what that control wants
and what it affects. Escape closes the help, Escape again closes
Preferences. Nothing was changed by looking.
The second key answers a bigger question: “what can QUILL do, and how
do I say it?” Press Ctrl+Shift+P. This opens the Command
Palette, which is a searchable list of every command in the program.
Type a word — try “spell” — and the list narrows to commands about
spelling. Arrow through them. Notice that as you move, each command’s
keyboard shortcut is read along with its name. Press Escape without
running anything.
That detail about shortcuts matters more than it seems. The palette is not just a launcher; it is how you learn the keyboard without studying. When you want something, open the palette and type a word for it. If you use that command twice, you will have heard its shortcut twice, and the third time you will press the shortcut instead. The palette teaches you out of needing it.
One more key for a specific moment of confusion: sometimes a menu
item or a command is switched off, gray, unavailable — and nothing says
why. When that happens, press Alt+F1, which is the command
called Why Is This Unavailable. QUILL explains the reason in a sentence
instead of leaving you to guess.
Practice the pair once. Press Ctrl+Shift+P, type
“count”, and you will find Document Statistics — run it with Enter and
hear how many words your practice file has. Then press F1
somewhere, anywhere, and close it. Those two keys are the whole
skill.
Keep two keys: F1 asks “what is this?”, and
Ctrl+Shift+P asks “how do I…?” Between them, you can stop
memorizing and start looking things up in place.
Chapter 4: Moving through a document
So far your documents have been three sentences long, and the arrow keys were all you needed. Real documents are longer, and this chapter is about crossing them without wearing out the Down arrow.
First, the keys Windows gives every editor, in case nobody ever
showed you. Left and Right move by character. Ctrl+Left and
Ctrl+Right move by word, and this pair alone doubles most
people’s speed. Home goes to the start of the line, End to the end of
it. Ctrl+Home jumps to the very top of the document,
Ctrl+End to the very bottom. Page Up and Page Down move a
screenful at a time.
Open your practice file and spend one unhurried minute with just
those: word by word across a sentence, Home and End a few times,
Ctrl+End to the bottom, Ctrl+Home back to the
top. These keys work identically in almost every program on your
computer, so this minute pays rent everywhere.
Now the QUILL-specific ones. Press Ctrl+G, and a small
dialog asks for a line number. Type 1 and press Enter — you are on line
one. This is Go to Line, and it matters most when something else tells
you a number: an error message from some tool, or a friend saying “the
odd sentence is around line forty.”
Next, a kind of travel you cannot get from arrow keys at all: going
back to where you just were. QUILL remembers where your cursor has been,
the way a web browser remembers pages. Press Alt+Left, and
the cursor returns to its previous location — for instance, the place
you were before that Ctrl+G. Press Alt+Right
to go forward again. Try it: Ctrl+End to the bottom, then
Alt+Left. You are back where you started, not because you
retraced your steps, but because QUILL kept the trail.
This back-and-forward pair changes how it feels to check something
far away. Jump anywhere, look at whatever you needed, press
Alt+Left, and you are home. The fear of losing your place
is what makes long documents tiring, and this is the key that removes
it.
Keep three things: Ctrl+Left and Ctrl+Right
for words, Ctrl+Home and Ctrl+End for the ends
of the document, and Alt+Left to go back to where you just
were. Longer documents will stop feeling like long hallways.
Chapter 5: Selecting text
Selecting is how you tell QUILL “I mean this part.” Everything you do to text — copying it, deleting it, making it bold someday — starts by marking which text you mean. There are two ways to select in QUILL: the Windows way, and a second way that is kinder to your hands on big selections. You need both.
The Windows way first: hold Shift while you move. Every movement key
from the last chapter selects when Shift is held.
Shift+Right selects a character.
Ctrl+Shift+Right selects a word. Shift+End
selects to the end of the line. Ctrl+Shift+End selects
everything to the bottom of the document. Try a few of those in your
practice file, and press a bare arrow key afterward to collapse the
selection away. Selecting text touches nothing until you act on it;
marking and unmarking is free.
Now the second way, and if you remember one thing from this chapter
make it this one. Put your cursor somewhere, and press F8.
QUILL says it is starting a selection. Now move — plain arrows,
Ctrl+arrows, End, anything, with no Shift held — and the
selection grows from where you pressed F8 to wherever you
go. When the selection covers what you meant, just act on it, or press
F8 again to switch the mode off. Escape also cancels it.
This exists because holding Shift across a three-paragraph journey is
genuinely awkward, and a selection you can steer with free hands is
calmer to get right.
QUILL also has commands that select a natural piece of text in one
stroke, without any steering. Ctrl+Shift+W selects the word
under the cursor. Ctrl+Shift+E selects the current line.
Ctrl+Shift+H selects the current paragraph. Try the
paragraph one: put your cursor anywhere inside a paragraph, press
Ctrl+Shift+H, and the whole paragraph is marked.
Two companions round this out. Ctrl+Shift+Y speaks the
current selection, so you can confirm exactly what is marked before you
act on it — worth its weight the first time you are about to delete
something. And Ctrl+Shift+A unselects, leaving your cursor
where it is, for when you marked something and changed your mind.
Practice: select a word with Ctrl+Shift+W. Select a
paragraph with Ctrl+Shift+H, and press
Ctrl+Shift+Y to hear it read back. Then press
F8, walk the cursor down two paragraphs with plain arrows,
hear the selection grow, and press Escape to let it go.
Keep three: Shift plus any movement for small selections,
F8 for big ones, and Ctrl+Shift+Y to hear what
you have marked. Next chapter, we finally do something with a
selection.
Chapter 6: Cut, copy, paste, and the key that forgives
These four keys are the oldest keys in computing, and QUILL uses the
same ones as everything else: Ctrl+C copies the selection,
Ctrl+X cuts it — copies it and removes it — and
Ctrl+V pastes at the cursor. If you know them already,
glance at the second half of this chapter, because that part is QUILL’s
own.
If they are newer to you, walk it once with the book. In your
practice file, select a sentence — Ctrl+Space selects the
sentence under the cursor, or use any method from the last chapter.
Press Ctrl+C. Nothing seems to happen, but the sentence is
now held on the clipboard. Move to the bottom of the document with
Ctrl+End, press Enter for a fresh line, and press
Ctrl+V. The sentence appears. That is the entire trick:
mark, copy or cut, go somewhere, paste. The clipboard holds one thing at
a time, and it is shared with every program on the computer, so a
sentence copied in QUILL can be pasted into an email.
Now the forgiving key. Press Ctrl+Z. The paste you just
did is undone — the sentence is gone from the bottom. Press
Ctrl+Z again and again, and each press takes back one more
edit, walking backward through everything you have done. Press
Ctrl+Y and it re-does what undo took back. Nothing you type
or delete or paste in the editor is beyond Ctrl+Z’s
reach.
Understand what this means for how boldly you can work. You do not
need to be careful in QUILL. Try the edit; if it is wrong,
Ctrl+Z. Move the paragraph; if it reads worse,
Ctrl+Z. Every mistake in the editor is a rented mistake.
People who trust undo edit better, not because they err less, but
because trying things is how good text happens.
QUILL adds one refinement worth knowing today. Sometimes you undo and
are not sure what just came back or went away — especially after several
undos in a row. Alt+Shift+F3 is Undo and Say What Changed:
it undoes one step and tells you out loud what that step was. When you
are unwinding a series of edits and counting on your ears, use that
instead of bare Ctrl+Z.
And one honest paste for the modern world: text copied from web pages
drags its formatting along. Ctrl+Shift+V pastes the words
only, stripped clean. When pasting from a browser into your writing,
Ctrl+Shift+V is nearly always the one you meant.
Practice the confidence more than the keys: cut a paragraph from one place, paste it somewhere it does not belong, listen to it there, and undo your way back to safety.
Keep four: Ctrl+C, Ctrl+X,
Ctrl+V — and above all Ctrl+Z, the reason none
of the others are scary.
Chapter 7: Finding and replacing
Somewhere in a long document is the sentence you need to fix, and arrowing through everything to reach it is not a plan. Finding is a skill of its own, and it is the last piece of what I would call the survival set — after this chapter, you can genuinely live in this editor.
Press Ctrl+F. The Find window opens with a box for the
text you are hunting. Type a word you know is in your practice file, and
press Enter. QUILL jumps to the first place that word appears and reads
you the line, so you have some context around the hit. The Find window
is still open; press Enter again to go to the next hit, or use the
buttons to go forward and back. Press Escape when you are done, and you
are back in the editor at the place you found.
Most of the time you do not need the window at all after the first
search. F3 repeats the last search from wherever you are —
next match, no dialog. Shift+F3 goes to the previous match.
This makes checking every mention of a name feel like flipping through
index cards: F3, listen, F3, listen.
If the word is not there, QUILL says so plainly. Not found means not found — check the spelling, try a shorter fragment. Searching for a fragment is often smarter than a whole word: hunting “recei” finds both “receive” and “received”, spelled either way.
Now replacing. Press Ctrl+H, and the Replace window
opens with two boxes: what to find, and what to put in its place. Here
is the one piece of real advice in this chapter: replace one at a time,
not all at once, until you have seen a few. Find the next hit, hear it
in its sentence, replace it, move on. The Replace All button does the
entire document in one stroke, and it is exactly right when you have
renamed a project and forty instances need the same change — but words
live inside other words, and replacing “cat” with “dog” everywhere also
turns “catalog” into “dogalog”. Ctrl+Z does take back a
replace-all, so even that mistake is rented. But taste a few before you
buy them all.
Practice: search for a word with Ctrl+F, walk three hits
with F3, then use Ctrl+H to change one word to
another a couple of times, hearing each one before you say yes.
Keep three: Ctrl+F to find, F3 for next,
Ctrl+H to replace. That completes the survival set —
everything from here on is comfort, speed, and reach.
Chapter 8: Spelling
You could write forever without this chapter; misspelled words save to disk just fine. But a spell check before anyone else reads your work is cheap insurance, and QUILL’s is built for checking by ear.
Open your practice file and plant a mistake on purpose — type
“freind” somewhere. Now press F7. The spell check dialog
opens on the first word QUILL does not recognize, reads it, usually
reads the sentence around it, and offers suggestions. Arrow through the
suggestions until you hear “friend,” and accept it. The dialog moves to
the next problem word on its own. When there is nothing left, it says
so, and you are done. Escape leaves the dialog at any point.
The choices in the dialog are few and honest. Change fixes this occurrence. Ignore skips this one without fixing it. And Add sends the word to your personal dictionary, which is the choice people underuse: your own name, your town, the odd product name you type weekly — the first time the checker trips on one, add it, and it is never questioned again. Your dictionary belongs to you, and a word added is a tiny permanent improvement to every future check.
There is also a way to handle spelling without the ceremony of a
dialog. Ctrl+F7 jumps the cursor to the next questionable
word right in the editor; fix it by hand, or press Ctrl+F7
again to keep touring. Ctrl+Shift+F7 goes to the previous
one. And when the cursor is already sitting on a word you know is fine,
Ctrl+Alt+F9 adds it to your dictionary on the spot, no
dialog at all. That trio suits the way real proofreading happens:
skimming your own text, pouncing where something is off.
One neighbor worth introducing while we are here: with the cursor on
a word, Shift+F7 opens a thesaurus and offers alternatives.
When a sentence has said “important” three times, this is the key that
rescues it.
Practice: plant two misspellings, run F7 and fix them
both, then add some word the dictionary does not know — your surname is
a good candidate — with Ctrl+Alt+F9.
Keep two habits: F7 for a full pass before your text
meets its readers, and Add whenever the checker questions a word that is
actually right.
Chapter 9: A pause, and what comes next
No new keys in this chapter. It is here because you have just crossed a real line, and the book should say so rather than rushing past it.
Count what your hands now know. You can make documents, save them,
and get them back. You can cross a long document, mark exactly the text
you mean, and move it around. You can undo anything, find anything,
replace carefully, and run a spell check by ear. When you are lost,
F1 explains where you are, and Ctrl+Shift+P
finds any command from a half-remembered word.
That is not “the basics.” That is the actual job. A large share of everything ever written was written with exactly the set of skills you have right now, and if you closed this book today, QUILL would serve you well for years. Nothing in the remaining chapters is required. It is all leverage.
Here is what remains, so you can choose your own order. Chapter ten gives documents a skeleton — headings — and then lets you travel by that skeleton, which changes what long documents feel like. Chapter eleven is bookmarks: leaving markers in your text and snapping back to them. Chapter twelve has QUILL read your writing aloud to you, which is the single best editing trick this book knows. Chapter thirteen is working in several documents at once. Chapter fourteen is the honest chapter about crashes and safety nets. Chapter fifteen makes QUILL fit you — keys, chattiness, preferences. Chapter sixteen introduces the one unusual key I promised in the introduction. And chapter seventeen tells you where to go when this book runs out.
They are written in a sensible order, but they do not lean on each other much. If reading your work aloud is what made you install this program, jump to chapter twelve; nothing will feel missing.
Take the break. The next chapter is here whenever you are.
Chapter 10: Headings, and traveling by structure
A document with no headings is one long corridor: to know what is where, you walk it. Headings turn the corridor into rooms with names, and once your documents have rooms, QUILL can carry you between them in single keystrokes. This chapter builds the rooms first, then does the traveling.
A heading in QUILL carries a level from one to six. Level one is the top — usually the title, one per document. Level twos are the major sections. Threes live inside twos. Most working documents never need more than three levels, and plenty do fine with just twos.
Build one now. Make a new document with Ctrl+N. Type “My
report” on the first line, and with the cursor still on that line, press
Ctrl+Alt+1. That line is now a heading, level one. Press
Enter, type “Background”, and press Ctrl+Alt+2. Press Enter
and type an ordinary sentence or two — body text needs no key at all.
Then add two more level-two sections the same way: “Findings” with a
sentence under it, and “Conclusion” with another.
Ctrl+Alt+3 through Ctrl+Alt+6 make the deeper
levels when you someday want them, and if you overshoot — a heading that
should have been plain text — Ctrl+Alt+0 turns the line
back into body text.
Now the payoff. Press Ctrl+Home to go to the top, then
press Ctrl+Alt+H. That is Next Heading: the cursor jumps to
“Background”, skipping the body text entirely. Press it again —
“Findings”. Again — “Conclusion”. Ctrl+Alt+Shift+H walks
backward the same way. Four keystrokes just toured a document that could
have been forty pages, and it is the same four keystrokes whether it is
one page or four hundred.
One more view of the same idea. Press Ctrl+Shift+O, and
the Outline Navigator opens: your headings as a list, nothing else.
Arrow through it, pick a heading, press Enter, and you land there in the
document. When a report gets genuinely large, this list is how you hold
its shape in mind — the table of contents that maintains itself.
The habit that makes all this pay is small: when you start anything longer than a page, give its sections headings as you go. Not for looks — headings are how you and QUILL will both navigate it next week.
Keep three: Ctrl+Alt+2 to make a section heading,
Ctrl+Alt+H to travel by headings, and
Ctrl+Shift+O when you want the whole map at once.
Chapter 11: Bookmarks — leaving a trail
Chapter four gave you Alt+Left, the key that returns you
to where you just were. Bookmarks are the deliberate version of the same
comfort: instead of QUILL remembering your trail automatically, you
plant a marker on purpose, at a place you know you will need again.
The simplest one is the temporary bookmark, and it covers most real
needs. Put your cursor anywhere in a document and press
Ctrl+Alt+J. QUILL confirms the spot is marked. Now wander —
Ctrl+End, arrow around, edit something far away. When you
want your spot back, press Ctrl+Shift+J, and the cursor
returns exactly there. One marker, two keys, no bookkeeping. The classic
moment for it: you are mid-sentence and suddenly need to check a
paragraph near the top. Drop the marker, go look, snap back, finish the
sentence.
When one marker is not enough — a long document where you keep
returning to several places — QUILL has numbered bookmarks. Press
Ctrl+Shift+B on a line to set one there; do it somewhere
else to set the next. F2 hops the cursor forward to the
next bookmark in the document, and Shift+F2 to the previous
one, so a handful of numbered marks become stepping stones you can walk
in both directions. And when you have marked more spots than your memory
is carrying, Alt+Shift+G opens a list of all your
bookmarks; pick one and press Enter to land on it.
Two honest notes so the feature never surprises you. Numbered
bookmarks are saved with QUILL and survive closing the file — set marks
in a novel manuscript today and they greet you tomorrow. And the
temporary bookmark is exactly what its name says: one slot, overwritten
each time you press Ctrl+Alt+J, meant for right now rather
than posterity.
Practice in your headed report from last chapter: drop the temporary
mark in “Findings”, jump to the top, come back with
Ctrl+Shift+J. Then set numbered bookmarks on two different
sections and walk between them with F2 and
Shift+F2.
Keep the pair: Ctrl+Alt+J to mark,
Ctrl+Shift+J to snap back. Reach for the numbered ones the
day a document is big enough to need a trail rather than a spot.
Chapter 12: Hearing your writing
Here is the best editing advice this book contains, and it happens to need a computer: listen to your own writing being read back, at reading speed, without you doing the reading. Your eyes — and your inner voice — smooth over what is actually on the page. You wrote it, so you read what you meant. A voice that is not you reads what is there. Doubled words, a sentence that never ends, the word “that” four times in two lines: things you would miss forever on the page are unmissable in the air.
If you use a screen reader, you might reasonably ask why QUILL needs a reading voice of its own. The difference is the job. Your screen reader follows your focus and tells you where you are; QUILL’s Read Aloud is a performance of the document, flowing on without your hands on the keys, while you lean back and just be the audience. Different tool, different posture — and the posture is the point. Editing ears work best when the hands are still.
The keys in this chapter use the QUILL key, which chapter sixteen
explains properly. The short version, enough for today: press
Ctrl+Shift+Grave — the grave is the back-tick key just
above Tab, and you press this all together like any other shortcut, then
release it. QUILL plays a soft double-tone, meaning “I’m listening for
one more key.” Then press the second key on its own. That whole two-step
gesture is written “QUILL Key + R” in QUILL’s menus, and
spoken that way here.
So: open a document with a few paragraphs — your practice file or the
report from chapter ten. Press the QUILL key, then R. Read Aloud begins
from your cursor and flows onward. Let it run a little. The same
gesture, QUILL Key + R again, pauses it, and once more
resumes. When you have heard enough, QUILL Key + Shift+R
stops it entirely.
Two smaller companions do the same job at different sizes.
Alt+F8 is Read All — the whole document from the top,
regardless of where your cursor is, which is the natural way to take in
a finished draft. And Ctrl+Shift+Y, which you met in the
selection chapter, speaks just the current selection — right for testing
whether one rewritten sentence finally sounds like a sentence.
The practice for this chapter is really a habit for life: before anything important leaves your hands — the email that matters, the cover letter, the chapter — have QUILL read it to you once, start to finish, and fix what your ears catch. Ears catch what eyes forgive.
Keep one gesture and one habit: QUILL Key + R to start
and pause the reading, and a full listen before anything important
ships.
Chapter 13: More than one document
Real work rarely lives in one file. You are writing in one document and checking notes in another, or copying lines from an old draft into a new one. QUILL keeps every open document in the same window, and this chapter is about moving between them without losing your place in any of them.
Have your practice file open, and open the report from chapter ten as
well — Ctrl+O, or File, then Open Recent. Two documents are
now open, and the window title tells you which one you are looking
at.
The main key is Ctrl+Tab: it switches to your next open
document. With two documents, it simply flips between them — press it a
few times and hear the title alternate. With more open,
Ctrl+Tab walks the whole ring, and
Ctrl+Shift+Tab walks it the other way. Each document keeps
its own cursor position while you are away; flipping to notes and back
does not cost you your sentence.
When several documents are open, the ring gets slow, and QUILL has a
faster door: each open document has a number, and Alt+1
jumps straight to document one, Alt+2 to document two, and
so on up through Alt+9. The Window menu lists your open
documents with their numbers, so you never have to guess — and after a
day of this, Alt+1 for “the main thing I am writing” and
Alt+2 for “the notes” becomes muscle rather than
thought.
Try the flow that makes this real: in your report, put the cursor in
the Findings section. Flip to the practice file with
Ctrl+Tab, copy a sentence with Ctrl+C, flip
back, and paste it in. That round trip — flip, take, flip back, drop —
is nine tenths of everything people do with two documents.
Closing is the same key you already know: Ctrl+W closes
the document you are in, asking about unsaved changes first, and leaves
the rest open. After a long session with many files open,
Ctrl+Shift+F4 closes every document except the one you are
standing in — and if any of the others have unsaved changes, QUILL asks
once about the lot, offering to save all with one answer rather than
interrogating you file by file.
Keep two: Ctrl+Tab to flip between documents,
Alt+1 through Alt+9 to jump by number. Your
notes can stay open all day without ever being in the way.
Chapter 14: When something goes wrong
This chapter is about crashes, power cuts, and mistakes discovered too late. Nobody plans for these, so the only honest time to learn the safety nets is now, while nothing is wrong.
Start with what QUILL does on its own. As you work on a document with unsaved changes, QUILL keeps recovery snapshots of it in the background, without being asked. If QUILL is ever cut down mid-sentence — the machine loses power, Windows restarts itself overnight, the program crashes — then the next time you start QUILL, it offers you a choice: here is what was open when things ended badly, would you like it back? Take it, and your almost-lost words return. Nothing needed from you in advance. It is worth knowing this before you ever see it, because the offer appearing after a bad evening is a moment people meet at their most rattled — and the right answer is usually simply yes.
To be clear about the division of labor: Ctrl+S is still
the plan. The recovery offer is the net under the trapeze, and nets are
for falling, not for living on. Save when you pause; let recovery be the
thing you almost never need.
The second net catches a different kind of loss: the file that was
saved, but saved wrong. You deleted a section on Tuesday, saved, and on
Thursday realize you needed it — Ctrl+Z cannot help,
because undo history belongs to the editing session, and that session is
long over. For this, QUILL keeps earlier versions of your files. Press
Ctrl+Alt+Shift+E, Restore Previous Version, and QUILL shows
the versions it holds for the current document, labeled by when they
were saved. You can bring one back — and Tuesday’s section with it.
The third net is the smallest and the one you will use most. QUILL
speaks — confirmations, warnings, results — and speech vanishes the
moment it ends. When something was said and you missed it, or you
half-heard a warning while typing, press Alt+Shift+E. That
is the Spoken Echo: a list of the last things QUILL announced, newest
first, that you can arrow through at your own pace and even copy from.
Missed announcements stop being missed; they are just in the Echo,
waiting.
Nothing to practice here, and I would not wish the practice on you.
Just carry the three facts: after a crash, QUILL offers your work back —
say yes. For a bad save discovered days later,
Ctrl+Alt+Shift+E reaches earlier versions. And when speech
got away from you, Alt+Shift+E replays it.
Chapter 15: Making QUILL yours
Everything so far used QUILL exactly as it installs. That default is a fine place to live, so this chapter is not homework — it is a map of the three adjustments that matter most, for whenever a default starts to chafe.
The front door is Preferences, on Ctrl+Comma. It is a
window of settings organized into pages: how files open, how spell check
behaves, what QUILL says and when, and a great deal more. You do not
browse a window like that; you arrive with a question. And you already
own the tool for questions — F1. Land on any setting, press
F1, and it explains what the setting does and what changing
it would mean. Preferences plus F1 is how you tune a
program without reading its manual. Escape backs you out, and nothing
changes unless you changed it.
The second adjustment is the keyboard itself. Every shortcut this
book has taught is a default, not a law.
Ctrl+Alt+Shift+Space opens the Keymap Editor, where you can
search for any command and give it the key you wish it had. Two details
make it trustworthy. You can choose Record Keys and simply press the
combination you want, rather than spelling it out. And if the key you
press already belongs to another command, QUILL tells you which one, by
name, and offers to move the key properly — nothing is ever silently
overwritten. If some gesture from an editor you used for years is wired
into your hands, spend the one minute making QUILL match your hands. You
will save that minute back within the week.
The third adjustment is how much QUILL talks. Some people want a
running narration of everything; others want silence broken only by
problems. Open the Command Palette with Ctrl+Shift+P, type
“verbosity”, and you will find the settings that govern how chatty QUILL
is, ready to be tuned in either direction. There are also sound events —
QUILL can mark moments like a save or a search miss with a short tone
instead of words, or alongside them, and Alt+Shift+M
switches sound notifications on and off as a whole. Whether a day goes
better with tones, words, both, or neither is entirely a matter of
taste, and it is your taste that gets to decide.
If you adjust nothing today, that is a fine outcome. The point of the
chapter is smaller: when a default does bother you, it is not a fact of
life. It is a setting, F1 will explain it, and five minutes
will fix it.
Keep one key and one idea: Ctrl+Comma opens Preferences,
and F1 inside it means you never have to guess.
Chapter 16: The QUILL key
You met this key briefly in chapter twelve, where it started Read Aloud. Now, properly: the QUILL key is the one genuinely unusual thing on QUILL’s keyboard, it unlocks the program’s larger features, and it works differently from every other shortcut you know.
An ordinary shortcut is one gesture: hold modifiers, press a letter,
done. The QUILL key is instead a prefix — a way of getting QUILL’s full
attention first. Press Ctrl+Shift+Grave (that back-tick key
above Tab, all pressed together like any chord, then released). QUILL
answers with its soft double-tone: “listening.” Now press one more key,
alone, and that second key picks the command. Menus write this two-step
as “QUILL Key + R”, “QUILL Key
- G“, and so on.
Why would a program complicate a keystroke this way? Arithmetic. The
ordinary combinations — Ctrl plus this, Ctrl and Shift plus that — are
nearly all spoken for, in QUILL and in Windows itself. The prefix opens
a whole second keyboard: every letter, fresh again, and QUILL uses that
space for its bigger machinery. You already know
QUILL Key + R, reading aloud. QUILL Key + D starts
dictation — speaking your words instead of typing them, on machines set
up for it. QUILL Key + I asks QUILL to describe an image.
QUILL Key + Y turns a whole document into spoken audio you can keep.
None of these need to be learned today; what should settle in is the
shape — prefix, tone, one letter — because every big feature you meet
from now on will speak it.
Two useful corners of the mechanism. If you press the QUILL key and
change your mind, Escape cancels the prefix, and pressing it by accident
costs nothing — the little tone, then Escape, and no harm done. And you
never have to memorize what the second keys are: press the QUILL key and
then the question mark, and a cheat sheet opens listing every chord the
prefix knows. QUILL Key + ? is the directory for the whole
neighborhood.
Try the shape three times, none of them dangerous.
QUILL Key + R to start your document reading, and again to
pause it. QUILL Key + ? to open the cheat sheet and arrow
down what lives here — just looking. And once, press the QUILL key and
then Escape, so your hands know that backing out is free.
Keep the shape, not a list: Ctrl+Shift+Grave, the tone,
one letter. And QUILL Key + ? whenever you wonder what else
it can say.
Chapter 17: Where to go from here
This book ends here, but it was never the whole story — it is the floor of the house. You can stand on it. Here is what is above, and honestly what each thing is good for.
The follow-along tutorials, on QUILL’s website under Tutorials, are the natural next room. Where this book taught the editor, each tutorial walks one real project end to end at the keyboard: rescuing a scanned PDF into clean text, turning a document into an audiobook, keeping a linked vault of notes, listening to internet radio and podcasts without leaving your editor. When one of those is a thing you actually want, an hour with its tutorial gets you there.
The QUILL Cast is the same teaching in audio form — an episode series you can subscribe to in any podcast app, with a full transcript for every episode. Episodes are short; a commute fits two of them. It suits the moments when your hands are busy but your ears are free.
The full user guide is the reference book, open from inside QUILL
with Ctrl+Shift+F1. Nobody reads it cover to cover, and
nobody should. It is where the complete answer lives when you need
everything QUILL knows about one topic. Ask it questions; do not move
into it.
And QUILL can do things this book deliberately left alone: take
dictation, describe images, translate, sit an AI assistant beside your
work for the days you want one — all of it switched off until you ask.
When you get curious, the Help menu’s tutorials, on
Ctrl+Alt+F1, include gentle introductions, and the setup
wizards walk you through anything that needs installing. Curiosity is
the only prerequisite.
If you ever need a person rather than a document,
Ctrl+Alt+F2 — Get Help from Support — opens a short form
and hands it to your own mail program, addressed to people who read what
arrives. Real problems and honest suggestions are both welcome there; a
report like the one that caused this book to be written is how the
program gets better.
Last thing, and then the book will stop talking. Six weeks from now, open the Command Palette and just arrow through it for two minutes. You will find a command you did not know you had, and by then you will simply take it and use it — because somewhere along these seventeen chapters, this stopped being software you were learning and became a tool you own. That was the whole idea.
Thanks for listening. Go write something.